iOS Engineer (Remote)
Medal.tv is one of the fastest-growing consumer applications in gaming! Our users capture and share millions of videos every week, and connect with one another around their shared gaming experiences.
We are an international fully remote team, where everyone works autonomously with the expectations that you can be available for team syncs in the same core hours (9:00 am and 12:00 pm PST). The exact times and days vary per team.
WHAT YOU’LL BE DOING
You will join our small iOS team to work on the native Swift Medal app. The iOS engineers currently cover time zones from CET to EST, and we use a mixture of Slack, PR reviews, and pairing software to coordinate during those hours. Our approach to code is forward-looking but pragmatic, so we use SwiftUI in production alongside custom UIKit components, we love SPM and Combine, but we also make use of external SDKs where necessary.
We are looking for someone that can take on big features alone, come up with architecture or performance improvements that make a tangible difference to our users, keep on top of analytics as the product evolves, and of course chip away at bugs. As part of a young start-up, this is an opportunity to help define the hard problems you'll end up working on.
We are building a world-class iOS team with diversified skills and backgrounds and we're excited to find our next engineer to help grow native mobile at Medal.
As a team, we favor progress, learning, and speed, over perfection.
ESSENTIAL SKILLS
BONUS
OUR STACK:
WHAT YOU'LL GET
WHAT YOU'LL HAVE TO DO NOW
We hope to hear from you! When you apply, please make sure to include:
As a heads up, our typical recruitment process is:
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